Benedek Balázs publikációi

[1] László Szirmay-Kalos, Balázs Benedek: Stochastic Iteration for Nondiffuse Global Illumination, Graphics Programming Methods (editor: Jeff Lander), Charles River Media, , 2003

[2] Antal György, Benedek Balázs, Csonka Ferenc: Global Illumination Animation with Ray Bundle Iteration, , II. Hungarian Conference on Computer Graphics and Geometry, 2003

[3] B. Kiss, G. Szijártó, B. Benedek, L. Simon, G. Csukly, B. Takács: CyberTherapy: Applications of Virtual Reality and Digital Humans in Clinical Psychology, , II. Hungarian Conference on Computer Graphics and Geometry, 2003

[4] Szirmay-Kalos Laszló, Antal György, Benedek Balázs: Global Illumination Animation with Random Radiance Representation, , Eurographics Symposium on Rendering, 2003

[5] Szécsi László, Benedek Balázs, Szirmay-Kalos László: Accelerating Animation Through Verification of Shooting Walks, , Spring Conference on Computer Graphics, 2003

[6] Szirmay-Kalos László, Antal György, Benedek Balázs: Weighted Importance Sampling in Shooting Algorithms, , Spring Conference on Computer Graphics, 2003

[7] Benedek Balázs, Szécsi László: Performance Improvements of Rendering Caustics using Photon Maps in Interactive Ray Tracing, , I. Hungarian Conference on Computer Graphics and Geometry, 2002

[8] Szécsi László, Benedek Balázs: Improvements on the kd-tree, , I. Hungarian Conference on Computer Graphics and Geometry, 2002

[9] Szirmay-Kalos L., Vlastimil Havran, Benedek Balázs, Szécsi László: On the Efficiency of Ray-shooting Acceleration Schemes, , Spring Conference of Computer Graphics, 2002

[10] Szirmay-Kalos László, Antal György, Csonka Ferenc, Kelemen Csaba, Benedek Balázs, Szécsi László, Kovács László: Global Illumination Algorithms (Research Report, Phase 2) Editor: Szirmay-Kalos László, , , June 2002

[11] Szirmay-Kalos László, Antal György, Csonka Ferenc, Kelemen Csaba, Benedek Balázs, Szécsi László, Kovács László: Global Illumination Algorithms (Research Report, Phase 1). Editor: Szirmay-Kalos László, , , February 2002